Filed under: Game Design

2016/02 - awaken - Game Design
2012/06 - cod blops 2 - important, Game Design
2012/03 - fun with spiders - important, Game Design
2011/08 - deus ex, and the problem of player choice - important, video_games, Game Design
2011/06 - slower than light - important, Game Design
2011/05 - the failure of second life - important, Game Design
2011/04 - hawken and starcraft, two great tastes that taste great together - important, Game Design
2011/02 - crysis 2, two days later - Game Design
2010/12 - wherein minecraft isn't good enough - Game Design
2010/11 - Review: Fallout 3, Part 2: New Vegas - Game Design, nerdery
2010/09 - wherein bbot complains about colors - Game Design, nerdery
2010/08 - wherein you should buy a game immediately - Game Design, nerdery
2010/07 - wherein bbot welds that doah - Game Design, nerdery
2009/12 - the search for a smart clock - Engineering, Game Design
2009/11 - fragmented viewing - Engineering, Game Design
2009/07 - the tf2 annoying bastard guide - Game Design
2008/06 - dyson - Game Design