August 02, 2008 Archives

2008/08/02 22:31:08

drama triple shot

To steal part of a phrase from Joel; moderation is not just walking a thin line, it is walking a line of negative width. You are damned if you do, damned if you don't and damned if you do nothing at all.

There is a fellow on the failtrain who goes by the name of Kyonko[*]; who has been loudly proclaiming his suitability for moderatorship for quite some time now; at least since he staged a one man attack on the tf2chan server when he perceived that they had backed out on an obligation.

It is clear that he pursues mod-hood, not in the sense that he sees wrongs that need righting, but because it represents wonderful power; power that he would absolutely love to exercise in any way he could get away with.

This is the old dilemma of public office, the ones qualified wouldn't do it for any sum of money; and the ones who seek it out must never be allowed to gain it.

It strikes me, as it has another internet nutjob, that the current model[**] of administration is entirely unsuited for the task at hand. What takes the place of it could be a modified form of corporate governance.

Sell shares in a server. Each shareholder pays a portion of monthly costs in proportion to their holdings, and in return, receives moderatorship. The entire board conveners to vote on important issues, such as amendments to the server's charter, or the admission of new shareholders. Disbanding the server corporation could be through the normal process, a shareholder's meeting to liquidate their assets, then a final amendment passed to void the charter and dissolve the partnership.

For a true operating corporation, it would be ideal to actually incorporate an operating entity, then pay for the server via checks drawn from an account owned by that entity. Unfortunately, this would introduce a legal overhead, as well as possibly violate SEC regulations on issuing shares in a privately owned company. If these problems are resolved, then the corporate governance model would prove ideal for operating a server, providing enhanced oversight and continuity of operations, at the (minor) cost of significantly more inefficient decision-making processes.
*:
(Kyonko.): DO ANY OF YOU EUROFAGS EVEN KNOW HOW TO PLAY THIS FUCKING GAME? (Kyonko.): THIS IS AMERICAN SERVER
(Kyonko.): GET OUT
(Kyonko.): THIS IS AMERICAN SERVER
(Kyonko.): GET OUT
(Kyonko.): THIS IS AMERICAN SERVER
(Kyonko.): THIS IS AMERICAN SERVER
(Kyonko.): GET OUT
(Kyonko.): THIS IS AMERICAN SERVER
(Kyonko.): GET OUT
(Kyonko.): THIS IS AMERICAN SERVER
(Kyonko.): GET OUT
(Kyonko.): THIS IS AMERICAN SERVER
(Kyonko.): GET OUT
(Kyonko.): THIS IS AMERICAN SERVER
(Kyonko.): GET OUT
(Kyonko.): THIS IS AMERICAN SERVER
(Kyonko.): GET OUT
(Kyonko.): THIS IS AMERICAN SERVER
(Kyonko.): GET OUT
(Kyonko.): THIS IS AMERICAN SERVER
(Kyonko.): GET OUT
(Kyonko.): THIS IS AMERICAN SERVER
(Kyonko.): GET OUT
(Kyonko.): GET OUT
(Kyonko.): GET OUT
**: Typically, one person pays for the server, then appoints moderators as he sees fit. These moderators typically have unlimited discretion and zero oversight. If the actions of a moderator incite user protest, which is rare, since it's effectively impossible to contact the server owner if they don't set a contact e-mail and if the mods are unhelpful; then he'll terminate the tenure of that moderator, since he owns the server, which makes him the final authority.


Posted by bbot | Permanent Link | Categories: Etc

2008/08/02 08:47:03

drama double shot

(This is going to be mildly technical, and severely boring, if you do not have the benefit of context regarding the issues at hand. Beware.)

So a couple of days ago, Justin and Apple were behaving in a manner I felt unbefitting their status as moderators. Their behavior, though unseemly, did not justify the use of a ban, and kicks tend to inflame. So I shut down the server by using sm_rcon to remotely execute the quit command; something that I wouldn't normally be able to do, since sm_rcon is an enormous security risk. This had the dual advantage of stopping the abusive behavior, and exploiting the vulnerability in such a manner that the server admin, Sazpaimon, had no choice but to fix it. He messaged me a couple of hours later, pointed out that that was a dick move, and we preceded to have a nice discussion on the topic of rcon. (Read: screaming argument) My position is thus: sm_rcon allows privileged elevation of non-privileged users, since rcon'ed commands run at superuser level, and also obfuscates accountability by removing the initiator's name from the executed command. At the time of writing, sm_rcon has not been disabled, nor have my privileges been revoked.

So either:

1.) My arguments in favor of removing my access to sm_rcon were so well-reasoned and persuasive that I convinced him of my sound judgment in all things, obviating the need to remove it.

Or

2.) He hasn't gotten around to it yet. (Update: He did get around to it. Then he banned me from the server.)

Whatever the reason, I am still presented with the problem of sm_rcon. We have a tool to remotely execute commands, and it's called rcon. This is a common element in sourcemods. What isn't poorly designed or half-thought-out is actively unconscionable. Take sm_blind, or sm_drug, or sm_mute, or any of a dozen similar commands. If someone is breaking the rules, you should warn, then kick them. Slaying them, or blinding them, is cruel and unusual punishment in the truest sense of the word; designed purely for the amusement of the administrators.

The critical flaw here is that moderating TF2 is hard, for two reasons. One, it's a video game. Since you pull moderators from the pool of heavy users, you end up with a moderation team consisting entirely of people of play video games all the time; which isn't a recipe for finding stable, well-adjusted members of society.

And two, people playing a video game, are, wait for it, playing a video game. It's not like running a dramafest over IRC or in a forum, where logs are trivially easy to reproduce and evidence is made public. In a video game, drama takes place over in-game chat and voice communications, both of which and ephemeral and difficult to document. If that wasn't enough, everyone is busy. Half the people in the server won't be paying attention, a non-trivial fraction don't speak English, and a couple of people will be AFK; leaving four or five people who have to speak in clipped sentences or else they'll be killed while typing.

This is not an environment which fosters justice and well-reasoned discussion; it is one that encourages the admins to ban people so they can get back to playing. This is not the fault of the moderators, it is the fault of architectural flaws inherent to the system.

But I'm not just whining! These problems can be fixed, if not entirely trivially. First, rip out all the eighth amendment violating crap. This also includes sm_god, sm_noclip, and their vile ilk. Secondly, enhance accountability for moderators. Currently, kick messages are printed to chat console, and are less than visible, especially given their importance. It would also be nice if the server logs were automatically parsed for admin actions, and digests published to a web server.

Posted by bbot | Permanent Link | Categories: Etc